FRAMINATION

Post date: Apr 05, 2013 8:1:50 PM

A spawner filter for creating blocky animations, and also for generating sets of blocks in the world at specified intervals. Download from the bottom of this page.

Here is a playlist of animations.

This filter creates animated areas in the world. It was requested by FoamyTrampoline after seeing Sralam's proof of concept. Fer22f also wondered if we could make an auto-wheat planter with spawners, and this filter does exactly that.

A sample world save is available, ready for you to run up. (Click)

A second example showing v9 features is here. (Click)

For the original Reddit thread by /u/Sralam, go here:

 http://www.reddit.com/r/Minecraft/comments/17dihv/first_proper_3d_animation_in_vanilla_minecraft/

See also - @Texelelf's false floor trick (Video and world save)

HOW IT WORKS

CHANGES:

Version 11: Bugfixes (Timing and usability) 

Version 10: Support configuring the life of the blocks to allow auto farms.

Version 9: Supports animating along a simple line path, and works with 1.5. This feature was suggested by YouTube user WaterInAMelon

Version 7: Allows you to specify the co-ordinates where the animation will appear, suggested by MrSpinker. Also allows you to offset multiple animations so they can run interleaved at the same spot.

Version 6: Updated to include a 'delay' between animations. Useful to have a special animation in an area once-in-a-while, instead of looping constantly. Also included the spawners being placed in the same CHUNK to ensure animations stay in sync, by request of Sralam.

Credit:

@SethBling (http://youtube.com/SethBling), /u/Sralam (http://www.youtube.com/user/SralamVids), WaterInAMelon, @Texelelf, @tomutwit, @hypixel, @Jigarbov, @Anistuffs, @Dinnerbone